Ghoul

When a person is made stronger with an infusion of vampire blood, they become a ghoul.


 * Musts:** A ghoul must have an appropriate High Concept and the following Powers:

Blood Drinker [-1] Feeding Dependency (Blood) [+1] affecting:

At least one of:

Inhuman Speed [-2] Inhuman Strength [-2]

And at least one of:

Claws [–1] Echoes of the Beast [–1] Cloak of Shadows [–1] Domination [–2] Gaseous Form [–3]


 * Options:** Ghouls can develop minor magical abilities like those of a Minor Talent or a weak Sorcerer.


 * Minimum Refresh Cost:** -3