NPC+Generic+Fisherman

=Fisherman=

**High Concept**
Fisherman

Working Man The Troubles Of Everyday Life
 * Other Aspects**

**Skills:**

 * Fair (+2):** Survival, Driving
 * Average (+1):** Endurance, Craftsmanship, Athletics, Might, Resources, Alertness

**Stunts:**

 * Sailor (Driving):** +1 to operate a boat, further +1 to operate a fishing boat.
 * Fisherman (Survival):** +3 to getting food from the sea.

Mental ○○ Social ○○ ||
 * **Stress:** ||
 * Physical ○○○


 * Total Refresh Cost:** -0
 * Available Refresh:** 2

include component="tagCloud" Tag & Category Explanation