Pale+Court+Vampire

Pale Court vampires are spectral entities (although some can manifest themselves physically) that feed on emotional and vital force, usually on sleeping victims. They do apparently begin as ghosts, since they remember a mortal life before their current existences - how they turn from normal ghost into Pale Court vampire is subject to some conjecture in magical circles - but the White Council usually puts it down to necromancers seeking a more capable and freer roaming servant than the average ghost (and which then gets away from them through those same attributes). What is known is that Pale Court vampires have gained or regained a level of coherent sapience, which is maintained as long as they continue to feed - should they go without, they begin to revert to the autonomic condition of the average ghost.


 * Musts:** A vampire of the Pale Court must have an appropriate High Concept and the following Powers:

Ghost Speaker [-1] Spirit Form [-3] Physical Immunity (the catch comprises the same sorts of things that harm ghosts, which I made +2, as research can turn them up fairly easily; they do not get the protection that an attacker needs to gain their acknowledgment in order to affect them). [-6] Manipulate Dream [-2] Dream Vampirism [-1] Feeding Dependency, although rather than affecting their powers, it affects their sapience and free will. [+1]


 * Options:** Some Pale Court vampires have Domination, Incite Emotion, and/or the Poltergeist enhancement to Spirit Form.


 * Minimum Refresh Cost:** -12