Hellmouth+Vampire

Hellmouth Vampires, as the name implies, are created by the pure evil which emanates from a Hellmouth. This evil eventually corrupts a human living near the Hellmouth and creates a Master, or lesser Black Court Vampire. This Master then goes about turning humans into Hellmouth Vampires by the traditional feeding method. Excluding the Master, Hellmouth Vampires look human, except for when they are using their vampiric powers (then their head gains ridges, their fangs show, etc.). Like Black and Red Court Vampires, Hellmouth Vampires cannot travle outside during daylight, though some have found means of quickly doing so(including covering oneself with a blanket). Hellmouth Vampires traditionally remain within the city or area of the Hellmouth which spawned the Master, though, this is not always the case, as Hellmouth Vampires which originated in the Sunnydale Hellmouth, have been encountered in Los Angeles. As Hellmouth Vampires are not members of the Three Courts, they are not consigned by the Unseelie Accords, and are often used as a means of bypassing the restrictions of the Accords.
 * Hellmouth Vampire:** (Based on Buffy The Vampire Slayer and Angel style Vampires)

Template: Your High Concept must reflect your vampiric nature. Turning someone else into a vampire requires taking them out through blood drinking, followed by invoking your vampiric High Concept. Failing to spend a fate point will cause the transformation to either fail, and result in a dead human. High Concept must also include WHY you are not like other Hellmouth Vampires (ex: //Hellmouth Vampire Defender of the Weak Cursed with a Soul// or //Hellmouth Vampire unable to kill Mortals and in love with the Slayer//)

Powers: (-2) Undead (custom power borrowed from Adin’s Grey Court Vampire post found at http://www.jimbutcheronline.com/bb/index.php/topic,28159.msg1202255.html#msg1202255) (-1) Blood Drinker (+1) Feeding Dependency (Blood) (+0) Human Guise (-2) Inhuman Recovery (-2) Inhuman Speed (-2) Inhuman Strength (-2) Inhuman Toughness (+3) The Catch: (Direct Sunlight, Fire, Holy Stuff, and Wooden Stakes)
 * No Death result is permanent unless taken out by one of their catches, or their head is removed from their body. The character no longer ages. This power must be linked to a catch.
 * No need to take in traditional food, water, or air.
 * Unlike the Living Dead power, an Undead character still heals at the same rate as a mortal (or faster when combined with recovery powers.). Person appears as a normal human, except when using their Vampiric nature, which causes they fangs to show and their head to go all “Klingony”
 * In addition to bypassing toughness and recovery, Sunlight also causes horrific burns dealing one point of physical stress per exchange spent in direct sunlight. Fire includes explosions such as those resulting from RPGs. Wooden Stakes include crossbow quarrels. Holy Symbols (Crosses, Stars of David, etc.) repel Hellmouth Vampires. Holy Water damages Hellmouth Vampires in ways similar to Direct Sunlight. A Hellmouth Vampire Taken Out by sunlight bursts into flames and dies. A Hellmouth Vampire stabbed with a Wooden Stake crumbles to dust.

Important Skills: Fists, Athletics, Endurance, Intimidation

Minimum Refresh Cost (-5)

From the Casefiles: All episodes of Buffy The Vampire Slayer and Angel