Alternate+Magical+Paradigm

**Alternate Magical Paradigm** [-1] //Alternate Magical Paradigm // Pick three skills. For the purposes of any spellcasting Powers you possess, use the first in place of your Conviction, the second in place of your Discipline, and the third in place of your Lore. //No Shenanigans // If any of your Powers or Stunts provide a bonus to one of the skills you picked, that bonus does not apply to your spellcasting unless it only applies to your spellcasting.
 * Description: ** Your magic is different from everyone else’s. Where most practitioners cast spells with mental strength and magical knowledge, you use other methods.
 * Musts: ** You must possess at least one spellcasting power in order to take this one.
 * Skills Affected: ** Any three.
 * Effects: **