NPC+Generic+Fomor+Sorcerer

**High Concept**
Fomor Sorcerer

Fishman Bad Boss May Once Have Been Human Total Asshole Terrible Voice Issues Terrible Threats
 * Other Aspects**

**Skills**

 * Great [+4]:** Lore, Discipline, Intimidation
 * Good [+3]:** Conviction, Contacts, Presence
 * Fair [+2]:** Resources, Fists, Alertness
 * Average [+1]:** Survival, Might, Athletics

**Stunts**

 * Fomor Resources (Resources):** May take a point of sponsor debt for +4 to a Resources roll that directly benefits Fomorkind.
 * The Boss (Contacts):** May use Contacts to hire people.
 * Minions (Contacts):** May use Contacts to declare the presence of lesser Fomors.

**Powers**

 * Aquatic** [-1]
 * Echoes Of The Beast** [-1] Gives sonar, +1 to Alertness underwater, and the ability to talk to fish.
 * Fomor Magic** [-0] Spellcasting requires nearby water rather than being prevented by it.
 * Evocation** [-3]
 * Thaumaturgy** [-3]
 * Refinement** [-1]
 * Inhuman Strength** [-2]

**Magic**

 * Evocation (Earth, Spirit, Water):** +1 water power
 * Thaumaturgy:** +1 psychomancy control, +2 Fomor magic complexity
 * Foci:** Evocation Ring (+1 offensive water control and power), Thaumaturgy Ring (+1 psychomancy and Fomor magic complexity)

**Stress**
Physical ○○ Mental ○○ Social ○○○○


 * Total Refresh Cost:** -14
 * Available Refresh:** -6

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