Creature+Features

These Powers represent the innate, usually physical, abilities that inhuman beings have due to the ways that their bodies are built. Of course, these Powers can often be re-flavoured to represent abilities that have nothing to do with bodily make-up.

**SWARM BODY** [-3] **Description: **  Your body is made from a multitude of lesser creatures, making you more difficult to harm. **Note: **  This power often has a drastic effect on the range of physical consequences that its user can take, and many characters with it will be unable to use conventional weapons and armour. This is not part of the Power's effects, and should be treated as a Compel if it ever impedes a character. This Power is usually, but not always, taken with the Amorphous Form Power. **Skills Affected: **  Endurance, other physical skills. **Effects: ** //Chipping Away. //  Single-target attacks don't hurt you much, no matter how deadly they are. Whenever you would suffer physical stress from an attack that does not encompass your entire body, you take only a single point of stress.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**MINDLESS** [-0] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You don't have a mind. Either you mindlessly obey others or you simply execute a complex program or you operate entirely on instinct. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Musts: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You must take an aspect to represent the thing that you use instead for a mind. For example, THE MERLIN'S PROPERTY or PROGRAMMED TO KILL. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Mental and social skills. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Note: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This power requires excellent justification if taken by a character with positive refresh. Not for balance reasons, but for logical reasons. As such, this power is mostly unsuitable for player characters. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">No Mind. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> As a mindless creature, you cannot be attacked mentally. Duh. You have no mental stress track and never take mental stress. You are not immune to social stress, but you cannot be persuaded or frightened or otherwise influenced mentally. So unless someone wants to ruin your reputation or credibility, there's no point attacking you socially. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Incapable Of Thought. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Not being able to think has its downsides. You may never use the listed trappings of the following skills: Burglary (Casing, Infiltration), Contacts (All Trappings), Conviction (All Trappings), Deceit (All Trappings), Discipline (All Trappings), Empathy (All Trappings Except Social Initiative), Intimidation (Provocation, Interrogation, Social Attacks), Investigation (Examination), Lore (Common Ritual, Magical Versions Of Banned Scholarship Trappings), Performance (All Trappings), Presence (Command), Rapport (All Trappings), Resources (All Trappings), Scholarship (Research And Lab Work, Computer Use, Medical Attention), Survival (Animal Handling, Camouflage). In addition, all of your actions are limited by your brainlessness. Your knowledge rolls are simply the regurgitation of stored data, your ability to build things is simply a matter of following memorized procedures, and so on. This has no mechanical effect, though, and should be handled with Compels. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Superior Instincts/Programming [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> The complexity of your program or your instincts is impressive. Select one skill trapping. Ignore the effects of Incapable Of Thought on that trapping. This trapping may be purchased multiple times.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**SUPERIOR HOLD** [-2] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> For whatever reason, people you grab stay grabbed without any effort from you. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Might. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Superior Hold. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> When you hold another character in a grapple, you may take a supplemental action to apply a Superior Hold to them. If you do so, you may continue to grapple them on subsequent turns without taking an action. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Swallow Whole. [+1] // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Gulp. You may only apply Superior Holds to characters smaller than you.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**FEEL NO PAIN** [-3] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> For some reason, physical injury doesn't even bother you. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Endurance, Discipline <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Feel No Pain. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You are immune to pain, and suffer no stress from attacks based on upon pain. You automatically succeed at any roll made to endure or ignore your own suffering. More importantly, nobody gets a free tag for inflicting a physical consequence on you. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">No Pain, Just Gain. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> It takes an excessive amount of punishment to put you down for good. You may take an additional mild physical consequence.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**NOT AMPHIBIOUS** [+1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You are not able to breathe air. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Musts: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You must have the Aquatic power in order to take this one. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Endurance <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Not Amphibious. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You can't survive outside of the water; if at any time you are not submerged you gain a "Suffocating" aspect. This aspect remains until you are once again able to breathe water. So long as you have that aspect, the enviroment makes a Fantastic (+6) physical attack against your Endurance each exchange. Once you concede or are taken out (falling unconscious), the attacks stop. However, the damage is already done; without medical attention and re-introduction into your necessary environment, you will soon die.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**TITANIC SIZE** [-4] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You are very very very large. You are at least the size of a house, and at the very largest you stand as tall as a skyscraper. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Musts: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You must have an aspect related to your size. Almost all characters with this power also have high levels of Strength and Toughness, but it's not actually required. Same goes for Long Reach. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Note: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This ability is always in effect unless you can shapeshift. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Fists, Weapons, Stealth, others <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Very Easy To Hit, Very Hard To Hurt. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You're a pretty big target, giving any attacker +2 to hit you when target size is a factor. But that increase in body mass means that you can soak up more punishment, adding four boxes to the length of your physical stress track. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Everything Is Tiny. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You cannot interact meaningfully with any object of any reasonable size. You also cannot enter buildings or other enclosed spaces, with few exceptions. The GM is free to impose arbitrarily large zone borders on you if you try to pass through openings of limited size. However, you get +4 to all attempts to lift or break stuff on top of the bonus from Strength powers. Also, you get +3 to your Athletics when trying to cover distance with your enormous stride. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Big Is Frightening. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You get +4 on any Intimidation attempt against a target likely to consider your size an advantage. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Very Easy To Detect. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Your Stealth is automatically considered to be Terrible -1 (-3) and you can never gain any shifts on a Stealth roll.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**UNTHINKABLE SIZE** [-6] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You are incredibly, unbelievably, unrealistically large. You are at the very least larger than a skyscraper, and you could be up to city-sized. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Musts: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You must have an aspect related to your size. Almost all characters with this power also have high levels of Strength and Toughness, but it's not actually required. Same goes for Long Reach, and for Physical Immunity to human-scale weaponry. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Note: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This ability is always in effect unless you can shapeshift. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Fists, Weapons, Stealth, others <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Nearly Impossible To Miss, Nearly Impossible To Hurt. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You're a pretty big target, giving any attacker +5 to hit you when target size is a factor. But that increase in body mass means that you can soak up more punishment, adding ten boxes to the length of your physical stress track. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Everything Is Miniscule. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You cannot interact meaningfully with any object of any reasonable size. You also cannot enter buildings or other enclosed spaces, with very few exceptions. The GM is free to impose arbitrarily large zone borders on you if you try to pass through openings of limited size. However, you get +8 to all attempts to lift or break stuff on top of the bonus from Strength powers. Also, you get +6 to your Athletics when trying to cover distance with your enormous stride. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Big Is Terrifying. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You get +6 on any Intimidation attempt against a target likely to consider your size an advantage. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Impossible To Ignore. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Don't even think about Stealth. You are literally visible from miles away.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**UNDYING** [-0] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You do not die when you are killed. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Endurance <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Deathless. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Unless utterly destroyed or killed by special means, you can never suffer a fatal wound. No "death" result is ever permanent unless special means are used (as determined by your creature type).

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**SEMI-ANIMATE** [-1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You are not fully alive. Maybe you're undead, or maybe you're some kind of robot. Very creepy. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Endurance, Intimidation, other social skills <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Unhealing Body. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Your body is not, technically speaking, alive. This means that you do not heal naturally, though you can recover normally from physical consequences given repair work or some sort of supernatural effect. (Like a Recovery Power). <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">What Is Not Alive Cannot Die. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Unless utterly destroyed or killed by special means, you can never suffer a fatal wound. No "death" result is ever permanent unless special means are used (as determined by your creature type). <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Very Creepy. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> When dealing with people not accustomed to things like you, add one to your Intimidation skill and subtract one from your Rapport and Empathy skills. Add one to this bonus/penalty for each level of physical consequence that you are carrying. At the GM's discretion, this bonus/penalty might be ignored in some situations where it would normally apply (like when Reading People) or applied in some situations where it would normally be ignored (like when using Leadership). <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">No Metabolism. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You do not need to eat or sleep or breathe. Furthermore, you do not excrete wastes and you do not age. You are immune to both poison and disease.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**NO METABOLISM** [-1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You have no metabolism. It's like your body is frozen in time. Thermodynamics cries itself to sleep. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Endurance <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">No Metabolism. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You do not need to eat or sleep or breathe. Furthermore, you do not excrete wastes and you do not age. You are immune to both poison and disease.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**AMORPHOUS FORM** [-1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Your body isn't solid the way one would expect. It's made of either a stretchy, rubberlike substance or an out and out liquid. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Might <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">No Hole Too Small. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You can squeeze underneath a door if need be. You may ignore all barriers that aren't sealed. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Difficult To Grab. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Your body isn't easy to hold. You get +2 to all attempts to avoid or escape a grapple. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">No Internal Anatomy [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You don't have the easily damaged organs that most people rely on. You have armour 2 against all attacks that rely on precision or piercing damage. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Living Rope [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You can literally wrap your body around someone. It's quite helpful when wrestling. You get +1 to all rolls made to grapple or escape a grapple.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**MAGICAL COMPARTMENT** [-1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You possess the ability to contain things within your own body or within an extra-dimensional space. Or perhaps within some other sort of container. Most vehicles, if treated as characters, have this power. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> None <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Magical Compartment. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You may hide objects inside a supernatural container of some kind. Doing so gives you a +4 bonus to any attempt to conceal something. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Living Armour. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You may place another character inside your compartment, if they are willing or helpless. Treat the space inside your compartment as a separate zone. When someone inside this zone is attacked by someone outside of it, you may make their physical defence rolls for them. In addition, you must add your physical armour to theirs against such attacks. Obviously, a character who is inside your compartment moves when you do. A character who is inside you may not take any actions that affect anything outside of you without first escaping. Entering or leaving your compartment without your consent requires that an appropriate aspect first be invoked for effect. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Size Limit. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> A normal-sized character with this power may contain up to one normal-sized human or an equivalent volume of other matter within their compartment. Diminutive size divides storage capacity by 10, while Hulking Size multiplies it by 10, Titanic Size multiplies it by 100, and Unthinkable Size multiplies it by 1000. A character with this power is impeded normally by the weight of everything inside their compartment, but they add 4 to their Might skill for the purpose of carrying such things. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Sealed Compartment [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> The space inside your compartment is effectively a separate world. Anything or anyone inside it cannot interact with anything outside of it at all unless worldwalking magic is used. Entering or leaving the compartment without your consent requires similar magic. This is not compatible with Non-Restrictive Compartment. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Time Stands Still [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Sealed Compartment) Time does not pass within your compartment. Everything inside of it is held in stasis. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Expanded Compartment [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Multiply your compartment's storage capacity by 10. Add 4 to your Might skill for the purpose of carrying things inside your compartment. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Non-Restrictive Compartment [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Characters inside your compartment may take social actions against you and things outside of you. This allows them to make maneuvers in combat. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Open Compartment [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Non-Restrictive Compartment) Characters inside your compartment may act normally, with one exception: they may not move outside of you without first escaping.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**SUPERHUMAN ACROBATICS** [-1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Gravity doesn't seem to apply to you the way it does to normal people. You can dance on a tightrope and jump like a flea. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Athletics, Stealth <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Inhuman Balance. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You can move freely and without penalty over any surface sturdier than a spiderweb. You never fall accidentally and you may add four to your Athletics skill when using it to resist an attempt to knock you down. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Impossible Jumps. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Add four to your Athletics skill when using it to jump. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Soft Landing. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You are immune to falling damage.

<span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**DAMAGE SHIELD** [-1] <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: ** <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> For whatever reason, attacking you isn't safe. Maybe you're covered in spikes, or maybe your body flows with 10 000 volts of electricity, or maybe it's something else along those lines. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">**<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: ** <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Damage Shield. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Whenever a character makes an unarmed attack against you and misses, they take physical stress equal to the number of shifts by which your defence roll exceeds their attack roll. This might also trigger on some maneuvers, if the GM deems it appropriate. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Do Not Touch. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This Power inflicts a -1 penalty on all attempts to grab or hold you. Characters may choose to ignore this penalty, but if they do so then you may roll to inflict stress upon them as though you were defending against an unarmed attack with accuracy 0. At the GM's discretion, Stunts and Powers that provide odd methods of grappling may negate this effect. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Conductive Damage Shield [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This Power works against all melee attacks, not just unarmed ones. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Reflective Damage Shield [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Conductive Damage Shield) This Power works against all attacks, not just melee ones. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Dangerous Damage Shield [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This Power inflicts two additional stress whenever it triggers. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Lethal Damage Shield [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Dangerous Damage Shield) This Power inflicts a further two additional stress when it triggers. <span style="background-color: #ffffff; color: #444444; font-family: Arial,Verdana,sans-serif;">//<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Mutual Damage Shield [-1]. // <span style="background-color: #ffffff; color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Dangerous Damage Shield) This Power triggers when you are hit as well as when you are missed. Treat the attacker's threshold shifts as negative shifts for the purposes of calculating this power's damage.

<span style="background-color: #ffffff; color: #444444; display: block; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**DANGEROUS AURA** [-2] //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Dangerous Aura. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Whenever another character spends any part of their action inside your zone, this Power makes a Fair attack against their Endurance at weapon 0. The attack occurs at the end of the target's action. This power can be turned off and does not affect the user. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Can't Touch This. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Add two to the weapon rating of this Power's attacks against characters that spend their actions grappling you. At the GM's discretion, Stunts and Powers that provide odd methods of grappling may negate this effect. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Avoidable Aura [-0]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This Power makes attacks against Athletics instead of Endurance. This upgrade is not compatible with Mental Aura. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Extra-Dangerous Aura [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This power makes Great attacks. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Super-Dangerous Aura [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Extra-Dangerous Aura) This power makes Fantastic attacks. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Hyper-Dangerous Aura [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Super-Dangerous Aura) This power attacks at weapon 2. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Mental Aura [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This power inflicts mental stress and is resisted with Discipline. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Large Aura [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> This power affects everyone within one zone. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Vast Aura [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Large Aura) This power affects everyone within three zones.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Standing near you is dangerous.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: **

<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**LONG REACH** [-1] //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Long Reach. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> If an action requires you to touch something, you can do it from a zone away. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Extended Reach [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> If an action requires you to touch something, you can do it from three zones away. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Restricted Reach [+1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> (Requires Extended Reach) Your Extended Reach power applies only to a specific type of action, like swinging swords or picking pockets.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You have very long arms or some other advantage that lets you punch someone from the other side of a room.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Might, Fists, Weapons, other skills
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: **

<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**EXTRA APPENDAGES** [-2] //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Multiple Targets. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You may make spray attacks with anything, within reason. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Mix And Match. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You may use multiple different actions in a single spray attack. Use the lowest applicable skill. You may also make attack-like (offensive, not navel-gazing) maneuvers and blocks as part of a spray attack. In order to grapple as part of a spray attack, you must invoke an Aspect for each character grappled. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Flurry Of Blows [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You may direct multiple attacks (or maneuvers, or blocks) within a single spray at one character. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Excellent Coordination [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> For each purchase of this trapping, add 1 shift to each attack, block, or maneuver within spray attacks that you make. This cannot increase the number of shifts for any action beyond the number of shifts that you had to split up between actions in the first place. This trapping may be purchased up to twice.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You have some extra arms (or other limbs) which make you pretty darn good at multasking in combat.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Fists, Weapons, Guns, others.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: **

<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">**DRONES** [-2] //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Drones. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You have two drones. These drones are small characters, with skills equal to your own. They share none of your Powers, with the exception of Supernatural Senses. They possess the Diminutive Size Power. They also have 1 Refresh of other abilities, generally either a Supernatural Sense or Wings. You share the senses of your drones, and you may speak through them. They do not act independently, and it requires a supplemental action to direct them. If you wish to have a drone take an actual action other than moving, you must use a full action to direct it. If they are damaged, you take the damage in the form of mental stress. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Power Channel [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Pick one of your other powers. Your drones have access to that power. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">More Drones [-1]. //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You have a lot of drones. If you need an exact number for whatever reason, a dozen is about right.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You possess a number of small sub-beings that act as extensions of yourself. Perhaps you can send your eyes out ahead of you, or perhaps you're hooked up to a network of little robots. Whatever.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: **<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Alertness, Investigation, Lore.
 * <span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: **