Flesh+Forgery

// Flesh Forgery. // Your alternate form(s) include items that are not connected to your main body. You may create a simple item whenever you shapeshift into a an alternate form. These items disappear when you shapeshift back. If you have Beast Change, then you must select the item when you take this power. If you have True Shapeshifting, then you may create whatever you wish. However, anything more complex than a knife or a pair of pants may call for a Craftsmanship roll. Armour, thrown weapons, and one handed melee weapons created with this power are limited to rating 2, while two handed melee weapons are limited to rating 3. // Arsenal Of Flesh [-1]. // You are no longer limited to creating a single item. You may a number of items, although large quantities may require a Craftsmanship roll.
 * FLESH FORGERY ** [-1]
 * Description: ** The shape(s) that you assume can include equipment.
 * Musts: ** You must have the Beast Change power or the True Shapeshifting power in order to take this one.
 * Skills Affected: ** Weapons, Craftsmanship
 * Effects: **