CHOCOLATE+MORTAL+EXPANDED+SPELLMIND


 * Description:** Through long years of intense study and effort, you have conditioned your mind to handle channeling a great deal more magic then most are capable of.
 * Musts:** Must be able to cast some kind of magic. Must have a Catch as described.
 * Skills Affected:** Conviction
 * Effect:** You gain 6 additional mental stress boxes for casting magic.
 * Explanation****:** The way refresh or fate points work, is they either change you or the environment to allow you to do something you weren't able to before, or they give you a 2 shift bonus to a particular circumstance. In the Supernatural Powers section of DFRPG, Inhuman toughness gives you 2 physical stress boxes, and 1 physical armor. In the Spellcasting section, under Evocation Blocks, it says that you can change a block from shifts to armor by halfing it. This means that in game terms 1 armor is equal to 2 shifts. Therefore, Inhuman toughness gives you 4 shifts. This power is a modification of that. It gives you 6 mental stress boxes, costing 3 refresh. But, it has a Catch. It only protects you from backlash from your own spellcasting. Any mental stress done from trauma, emotional pain, or psychic attack is not affected. When a Catch only protects you from something specific, rather than from everything but something specific, you get up to 2 refresh back.