Prophecy

**PROPHECY** [-1] //Divination. // Add a Divination trapping to your Lore skill. Use that trapping for Assessments, Declarations, and knowledge rolls related to what will happen in the future. //Visions. // The GM can cause you to have an infallibly-accurate vision of the future whenever he or she feels inclined. //I Saw That Coming. // You may use your Lore skill for the Avoiding Surprise trapping of the Alertness skill.
 * Description: ** You can see the future, or at least determine its shape somehow.
 * Skills Affected: ** Lore.
 * <span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: **