Reality+Marble

**REALITY MARBLE** [-1] //Personal Universe. // You have a personal universe called a Reality Marble. Design it when you take this Power. You may give it an Aspect of your choice, and as long as it has at least one zone you may give it any number of zones you want and arrange them as you please. You must designate one zone as the "entry zone" which characters arrive in when you use this Power. Your Reality Marble cannot be inhabited, and its design cannot include anything that gives you a significant advantage. //Reality Marble. // As an action, you may spend a Fate Point to enter your Reality Marble. If you wish to bring other people with you, you may roll your Conviction skill. Then every other character in your zone is forced to enter your Reality Marble with you unless they beat your roll with a defense roll using Conviction or Athletics. People drawn into the Marble remain there until you decide to send everyone back or lose consciousness. You can't send people back one by one; it's all or nothing. And you can't keep people longer than the time indicated by adding your Conviction roll to "half a minute" on the time chart. //Different Rules [-varies]. // Your Reality Marble has a special rule. Negotiate the effects and costs of this upgrade with your GM. You can only purchase this upgrade once. Here are some examples of possible special rules, with appropriate costs: [-1] //Peaceful World. // Inside your Marble, all attempts at physical violence face a block with strength equal to your Conviction. In addition, all characters in your Marble have armour 4 against all physical attacks. [-1] //<span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Random Entry. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Instead of entering the Marble through the entry zone, characters are randomly scattered among the zones of the Marble. If the Marble is large enough, this may prevent them from seeing each other when they enter. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">[-1] //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Clinging Marsh. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> The soft and sticky ground of the Marble imposes a border value of 1 on every zone. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">[-1] //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Heavy Gravity. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Might restricts all physical skills inside the Marble. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">[-2] //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Anti-Technology Field. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Anything rated 8 or lower on the hexing table fails to function inside the Marble. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">[-2] //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Killing Heat. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Everyone faces an accuracy 6 weapon 2 attack against their Endurance each exchange from the extreme heat of the Marble. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">[-2] //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">King Of The Hill. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You enter your Marble in a different zone than everyone else. A zone border equal to your Conviction blocks entry to your zone, and its fortifications add 3 to whatever armour value its occupants have against attacks coming from outside of it. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">[-3] //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Ocean Depths. //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> The entire Marble is underwater.
 * <span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description: **<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> You can travel to a magical sub-universe of your own creation and drag other people with you.
 * <span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Note: **<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Many characters are more powerful inside their Reality Marble than they are outside of it. Such characters should attach an appropriate version of the Limitation Power to whatever Powers they have while inside the Marble.
 * <span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills affected: **<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> Conviction, others.
 * <span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Effects: **

//<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Description //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">: A reality marble is placing your own inner world materialized and projected onto reality. You have the ability to project a limited world of your design into reality. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Skills Affected: Conviction, others. <span class="bbc_u" style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">__Effects__ <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">: //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Personal Battleground //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">: The created location appears as you choose, it defines your nature, and can take any form. This form cannot change after creation. Additionally, create a pair of Location Aspects that are always in place. (Some canon examples are "Field of Swords," "Overwhelming Forces," "Memory Suppression," and "Desert Wasteland"). These aspects are important for "Projection," below. These scene aspects cannot be removed, and new scene aspects cannot be created within the Reality Marble. //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Projection //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">: As an action, spend a Fate Point and roll your Conviction vs. the highest Discipline of your targets (can name multiple targets within the same zone). If you succeed, you are given a number of free tags to any of your Scene Aspects equal to the margin of success, and only you can access the Aspects. If you tie, you are only given one free tag, but only you can access the Aspects. If you fail, you must spend Fate Points to access your Scene Aspects, and ALL within the Marble may access the Aspects. Regardless of success, all targets are brought within the Marble, and are removed from any current conflict that was not with you. //<span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Trapped //<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">: All who enter the Reality Marble are trapped until the Marble is broken, you are Taken Out, or an amount of time equal to your margin of success after "half of minute" on the time table has passed. Extra amount of time can be acquired by taking a Mental Stress for each additional turn. If you choose to end the effect of the power, you may place your victims at any location up to a zone away. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">A Reality Marble can be destroyed by a powerful attack targeting it. The Reality Marble automatically has a defense skill of your Conviction + your Margin of Success on the Conviction roll. When the Marble is destroyed or you are Taken Out, everyone returns to where they were when this power activated. <span class="bbc_u" style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">__Unlocked Potential__ <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">As the Reality Marble follows the rules governed by the creator, the creator often has an ability that is inaccessible to them in the "real world." While within the Reality Marble, you are able to use that special ability. <span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Purchase a single or multiple powers with +1 point refund due to the limitation of being accessible within the Marble.
 * <span style="color: #444444; font-family: Arial,Verdana,sans-serif;"><span style="color: #000000; font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;">Reality Marble **<span style="font-family: Verdana,Arial,Helvetica,sans-serif; font-size: 12px;"> [-2, plus powers from "Unlocked Potential"]